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Coin Shop app template

Tap-to-earn pet dress-up with coin packs sold as Google Play consumables, granted once per purchase token.

EarnNeeds internet3 phone features

✏️ Edit & build online Open full screen

This is the template running live. Phone features such as the camera, vibration and notifications work in the app you build.

Phone features this template uses

These come from the FreeApp JavaScript bridge that every app built with Free HTML to APK includes. In a normal browser the template still runs, and the calls simply do nothing.

In-app purchases

FreeApp.billing.*

Toast messages

FreeApp.toast()

Short native toast.

Vibration

FreeApp.vibrate()

One-shot buzz (default 50 ms) or an [off, on, off, on…] pattern.

How the template calls them

FreeApp.billing.on(e => {
  if (e.event !== 'purchase' || granted.includes(e.token)) return;
  granted.push(e.token); coins += PACKS[e.id] * e.quantity;
});

Make it yours with AI

Copy this prompt into ChatGPT, Gemini or Claude, change the idea to yours, and paste the answer back into the editor. It already explains the app shell and the phone features to the AI.

Show the AI prompt
Build a single-file mobile web app (index.html with inline CSS/JS) for Android WebView.

The app: Coin Shop β€” a tap game where you dress up a pet with hats, glasses and backgrounds bought with coins, and coin packs coins_100, coins_500 and coins_1200 are sold as consumables. Tap-to-earn pet dress-up with coin packs sold as Google Play consumables, granted once per purchase token.

Requirements:
- Mobile-first, touch-friendly UI (min 44px tap targets), works in portrait, supports light and dark mode.
- Use <meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover"> and pad for env(safe-area-inset-*).
- You may load libraries from a CDN (jsDelivr/unpkg); show a friendly message if the device is offline.

The page runs inside an Android app that injects a native bridge as window.FreeApp. Available APIs:
- FreeApp.billing.{available, products(ids: string[]): Promise<[{id, title, description, type: 'inapp'|'subs', price /* formatted, local currency */, priceMicros, currency, period?, offers?: [{basePlan, offer, tags, phases: [{price, priceMicros, currency, period, cycles}]}], owned, consumable}]>, buy(id, {offer?}): Promise<{id, products, token, orderId, quantity, autoRenewing, alreadyOwned?}> (rejects with err.code: 'cancelled' | 'pending' | 'network' | 'busy' | 'unavailable' | 'developer_error' | 'not_found' | 'already_owned' | 'error'), restore(): Promise<{purchases, owned}>, consume(idOrToken), owned(): string[], isOwned(id): boolean, isAdFree(): boolean, manageSubscriptions(id?), on(cb: (e: {event: 'purchase'|'pending'|'owned'|'failed'|'unavailable', …}) => void)} β€” Google Play Billing; only present when Purchases is on in the builder. Unlock non-consumables from isOwned()/owned() at startup plus the 'owned' and 'purchase' events (not only in the click handler); grant consumables only in the 'purchase' event, deduplicated by e.token saved in localStorage; use buy()'s promise only for UI; show prices from products(), never hard-coded; say "Payment pending" on 'pending', stay silent on 'cancelled'; always offer a Restore purchases button and, for subscriptions, a Manage subscription link (manageSubscriptions); in a normal browser simulate purchases with a demo store
- FreeApp.toast(message: string): void β€” short native toast
- FreeApp.vibrate(ms?: number | number[]): void β€” one-shot buzz (default 50 ms) or an [off, on, off, on…] pattern

Rules for the bridge:
- Always guard calls with `window.FreeApp &&` (or `if (window.FreeApp) { … }`) and provide a browser fallback so the page also works in a normal browser.
- The bridge may be injected after your script runs: do native setup inside `window.addEventListener('freeappready', …)` and also run it immediately if window.FreeApp already exists.
- Do not use alert/confirm for normal feedback; prefer FreeApp.toast when available.

Return the complete index.html in one code block.

My idea: [DESCRIBE YOUR APP IDEA HERE]

Turn it into an Android app

  1. Tap Edit & build online. The template opens in the online editor.
  2. Change the text, colors and code, then pick an app name, an icon and a package name.
  3. Build. You get a signed APK to install and an AAB for Google Play, free, with no account and no watermark.

✏️ Edit & build online GET IT FREE ONGoogle Play