Gratis HTML ke APK
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Templat aplikasi Pengeklik Koin

Game ketuk idle dengan upgrade, boost 2× selama 60 detik lewat iklan berhadiah, iklan naik level setiap level ke-3, dan banner di toko.

Hasilkan UangPerlu internet3 fitur ponsel

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Ini template yang berjalan langsung. Fitur ponsel seperti kamera, getar, dan notifikasi berfungsi di aplikasi yang Anda buat.

Fitur ponsel yang digunakan templat ini

Fitur ini berasal dari bridge JavaScript FreeApp yang disertakan di setiap aplikasi yang dibuat dengan Free HTML to APK. Di browser biasa, templat tetap berjalan, dan panggilan tersebut tidak melakukan apa-apa.

Iklan AdMob

FreeApp.ads.*

Pesan toast

FreeApp.toast()

Toast bawaan singkat.

Getar

FreeApp.vibrate()

Getaran sekali (default 50 ms) atau pola [mati, hidup, mati, hidup…].

Cara templat memanggilnya

FreeApp.ads.showRewarded().then(() => { boostUntil = Date.now() + 60000; });
if (level % 3 === 0) FreeApp.ads.showInterstitial();
shopOpen ? FreeApp.ads.showBanner('bottom') : FreeApp.ads.hideBanner();

Sesuaikan dengan AI

Salin prompt ini ke ChatGPT, Gemini, atau Claude, ganti idenya dengan ide Anda, lalu tempel jawabannya kembali ke editor. Prompt ini sudah menjelaskan shell aplikasi dan fitur ponsel kepada AI.

Tampilkan prompt AI
Build a single-file mobile web app (index.html with inline CSS/JS) for Android WebView.

The app: Coin Clicker — an idle coin-tapping game with upgrades, coins per second and levels, where the page itself decides when ads show: a rewarded ad gives 2× earnings for 60 seconds with a countdown, an interstitial on level-up at most every 3rd level, and a banner only while the Shop panel is open. Idle tap game with upgrades, a rewarded 2× boost for 60 s, level-up ads every 3rd level and a shop banner.

Requirements:
- Mobile-first, touch-friendly UI (min 44px tap targets), works in portrait, supports light and dark mode.
- Use <meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover"> and pad for env(safe-area-inset-*).
- You may load libraries from a CDN (jsDelivr/unpkg); show a friendly message if the device is offline.

The page runs inside an Android app that injects a native bridge as window.FreeApp. Available APIs:
- FreeApp.ads.{loadBanner(unit?, pos?), showBanner(pos?: 'top'|'bottom'), hideBanner(), loadInterstitial(), showInterstitial(), isInterstitialLoaded(), loadRewarded(), isRewardedLoaded(), showRewarded(): Promise<{amount, type}>, on(cb: (e: {event, message?}) => void)} — AdMob; only present when ads are enabled in the builder
- FreeApp.toast(message: string): void — short native toast
- FreeApp.vibrate(ms?: number | number[]): void — one-shot buzz (default 50 ms) or an [off, on, off, on…] pattern

Rules for the bridge:
- Always guard calls with `window.FreeApp &&` (or `if (window.FreeApp) { … }`) and provide a browser fallback so the page also works in a normal browser.
- The bridge may be injected after your script runs: do native setup inside `window.addEventListener('freeappready', …)` and also run it immediately if window.FreeApp already exists.
- Do not use alert/confirm for normal feedback; prefer FreeApp.toast when available.

Return the complete index.html in one code block.

My idea: [DESCRIBE YOUR APP IDEA HERE]

Jadikan aplikasi Android

  1. Ketuk Edit dan buat online. Templat akan terbuka di editor online.
  2. Ubah teks, warna, dan kodenya, lalu pilih nama aplikasi, ikon, dan nama paket.
  3. Buat build. Anda mendapatkan APK yang ditandatangani untuk dipasang dan AAB untuk Google Play, gratis, tanpa akun dan tanpa watermark.

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